Le Tao de la 3D Interactive Temps Réel!

 From:  Frenchy Pilou (PILOU)
402.1 

Open Source
http://www.taodyne.com/presentation/index.html
Comme il accepte ces formats vous pouvez utiliser vos objets Moi! ;)

OBJ (*.obj)
3DS (*.3ds)
Collada V1.4 (*.dae)
3DXML ASCII V3 and V4 (*.3dxml)
STL (ASCII and binary) (*.stl)
OFF and COFF (*.off)

La Documentation est fabuleuse!
http://www.taodyne.com/presentation/tutorial-2.0.html#/

---
Pilou
Is beautiful that please without concept!
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