Boucher un trou
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 From:  Buzhug
17.13 
Ok man, je le saurais maintenant. Merci.
Dis, j'ai d'autres questions débiles à poser, je peux ?
Et si oui, dans ce thread ou j'ouvre un autre ?
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 From:  Frenchy Pilou (PILOU)
17.14 In reply to 17.13 
Oh oui des questions, il n'y a que cela qui m'intéresse :)
Il vaut mieux en rouvrir un à chaque fois avec un titre "parlant" cela servira pour les autres :)
Et c'est plus facile ensuite pour le moteur de recherche :)
Boucher un trou était parfait !
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 From:  Michael Gibson
17.15 In reply to 17.14 
Pardon my english! :)

If I understand you correctly, you can also use the "untrim" procedure to remove your hole. To do that, select unattached edges that make up a hole and use Delete.

Some more explanation here: http://moi3d.com/forum/index.php?webtag=MOI&msg=444.4

Also a longer tutorial on how to do different kinds of repairs and restore objects by using untrimming: http://moi3d.com/forum/index.php?webtag=MOI&msg=446.17

- Michael
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 From:  Frenchy Pilou (PILOU)
17.16 In reply to 17.15 
Hi Michael
Yes that works too and maybe a little more easy :)
But the guy want to use a box :)

maybe the mix is more easy again
Use the Union box for "erase" the internal (because selection can be complex) and your double erase for fill the hole :)

EDITED: 13 Jun 2007 by PILOU

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 From:  Buzhug
17.17 
Thanks a lot Michael, and thank you to come here.
Very great solution. In fact, I look for the best and simple solution to resolve my problem, and it seems it's this solution the more simple and efficient. I didn't know this solution, and it's a very good function.
Thanks a lot Michael and Pilou.


... and no problem for your english, my Pilou is here to translate :-)
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