any plans for 3ds suport?

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 From:  YANNADA
998.1 
Wow, this is quite impressive!
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 From:  Michael Gibson
998.2 In reply to 998.1 
Hi Yannada, thanks!

In the thread title, you wrote: "any plans for 3ds support" - you mean 3ds file format support? That is actually already included, just do SaveAs and pick "3DS" from the file type list (or just type your file name with the ".3ds" part included at the end of it).

But .3ds is a really old file format, it has several limitations, like only 65535 vertices or polygons per mesh, only triangle polygons instead of n-gons, no vertex normals for smoother shading... So when possible try using the OBJ instead.

Or did you mean support for 3dsmax the program, not the 3ds file format?

I've just been helping someone today with exporting to 3ds max. For this, use the OBJ format, make sure to expand the meshing options and turn off "weld vertices along edges" (this part is important due to limitations in 3ds max), and also switch Output: to "Quads & Triangles".

Then in Max's OBJ importer, under the "Geometry options", make sure "Normals" is checked, and uncheck "Unify".

That should do a good transfer into 3dsmax.

Hope this helps!

- Michael
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 From:  YANNADA
998.3 In reply to 998.2 
sorry i ment importing 3ds file format.
i been doing some Achitectural tests with Moi and Maxwell,
most of furniture/object libraries on the net are in 3ds format.
it would be really helpfull if i could import/remodel, use for interior/exterior viz.

Ps.I did test moi with some product/furniture designs, IT DID NOT LET ME DOWN ONCE
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 From:  Michael Gibson
998.4 In reply to 998.3 
Hi Yannada, I see now. The problem is that MoI isn't really currently set up to work with polygon mesh objects, just NURBS objects.

But one thing I've been planning on doing is making a converter program that would take a polygon mesh file and extract the wireframe of the polygon mesh as line segments and write that to a .3dm file. That would let you work with the lines in MoI to snap on to, etc...

I'll see if I can give that a try sometime next week. At first I was going to focus on converting from OBJ format though, do you have something that can read .3ds files and output .obj ?

- Michael
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 From:  YANNADA
998.5 In reply to 998.4 
some time ago using 3dsmax, not anymore 100% Maxwell a year now.
a converter program. would be great......thanks
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 From:  YANNADA
998.6 In reply to 998.5 
sorry i almost forgot i could import .3ds in Silo3d and export as .obj.......then?
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 From:  Michael Gibson
998.7 In reply to 998.6 
> .......then?

Then you need to use a converter program that I haven't written quite yet, hopefully I can get to it later this week.

- Michael
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 From:  YANNADA
998.8 In reply to 998.7 
cool
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