Let P be a matrix of points. Just the raw point.z values need be stored. ( Pt.z ).
The row numbers are the x coordinates (possibly scaled a bit).
(Or store all the raw point data, Pt, with Pt containing (Pt.x, Pt.y, Pt.z))
The column numbers are the y coordinates (possibly scaled a bit).
P is a javascript array of arrays, and is zero indexed.
P[i][j] = P[row][col] is of dimension 2,400 by 2,400 = 5,760,000 z values.
The entries of P can be accessed by row, or by column, to create the curves.
If there is too much data, smaller chunks of P could be accessed, either n rows, with all columns,
or vice versa, or rectangular subsets of the matrix could be accesed.
Well, a few thoughts anyway.
- Brian
I wonder if the surface edges/ surface results of network chunks join up the same as the surface result of a complete network?
And what are the geometry data limits of MoI4?
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