Little trick challenge :)

Next
 From:  Frenchy Pilou (PILOU)
9945.1 
What speedy method(s) can be used for make the same in Moi3D ?
On 5 sides (side bottom is not necessary) and same unity on each sides (say 1 )

Grooves on lines (or faces) selected... function Inset don't give exactly the same result...
but surrerely can be used for some steps...
Ideal will be draw lines then Gooves are made ! :)

Of course for some lines in the same time because one by one is some painful ;)



Some beginning ideas.. but here only one line! :)
(not moved of 1 for more visible groove)
Boolean Diff, Offset, PolyLines, Extrude, Boolean Union

EDITED: 12 Sep 2020 by PILOU

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  stefano (LIGHTWAVE)
9945.2 In reply to 9945.1 
Hi Pilou, not sure if you are talking about a cube here.

Cant you draw some lines (with "fat lines" script?) or use rectangles as lines
combined with ARRAY / join to get a fast grid object to then be used "groove" lines. Copy 4 times. Weld/join that to other surfaces then Extrude groves up/down to suit? Maybe use some control points to make things interesting. Likely I can create your grid really fast in 2d. If I knew what dimensions you want happy to experiment on automating that 1st part...

Kindest regards

Stefano
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
9945.3 In reply to 9945.2 
Yes for any volumes : cubic for a first time or not second time ! :)



Inset function is quasi perfect except the angle side! :)



Seems make a "cubic" wire then a Boolean Diff makes maybe the trick !

EDITED: 12 Sep 2020 by PILOU

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
9945.4 
...
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Phiro
9945.5 
Pilou,

After a boolean cutting, inset is not a so bad idea.

You could "inset" two or three faces of a solid together to avoid part of the corner problem you had.

For external corner you select together 3 faces, for external egdes, 2 faces and top internal face only one.

 

Perhaps another way is

-- Copy/paste original solid
-- a boolean cutting with lines
-- explodemove function on cutted solids
-- your copy is inner solid and have to be resized

The problem is : with ExplodeMove you don't have spaces not so regular.

EDITED: 12 Sep 2020 by PHIRO

Image Attachments:
Size: 245.9 KB, Downloaded: 9 times, Dimensions: 601x401px
Size: 291.9 KB, Downloaded: 9 times, Dimensions: 652x399px
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
9945.6 In reply to 9945.5 
Very cool variations!

The ExplodeMove was a very tricky try! (maybe also with Scale and/or Orient / Line Line )

Here ExplodeMove + Scale with your trick of second copy Volume! :)
Render : Free CADRays + Old Free Fotor



All funny of that is that made in a half minute! :)

Curious : Vertical Fatlines inclined (or not) must be rotated!

EDITED: 13 Sep 2020 by PILOU

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
 From:  Frenchy Pilou (PILOU)
9945.7 
<< The problem is : with ExplodeMove you don't have spaces not so regular.

Maybe we can use Align / Distribute! ;)
http://moi3d.com/forum/index.php?webtag=MOI&msg=8503.17
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged
 

Reply to All Reply to All