Hi Michael,
I totally agree the shape is complex in its composition but
overall the shapes (outline) is simple. I originally posted this to the forum because I do come from
a 2d background and can of course visually work around this problem without
making any holes; which is what i did on my 1st model. It was absolutely
amazing i could pass a screw through a solid piece of metal without drilling it ;o).
Jokes aside; I am likely using 3d for the 1st time to see what i might be manufacturing
before I make it. I usually do have to build it or get small details signed off by clients
or my structural engineer. I really don't want to be drawing too many objects that just get
'trashed' or welded into other solids. I guess over time we can all have libraries of
parts but I am not that sort of cad-geek. More into 'ideas' and 'workflow'
probably what attracted me to MOI3d many many years ago.
My conclusion is...
Simple machine screws or making the hole outline must be easy as creating
a 2 cylinder object as Larry was indicating but that is not why I posted
the simplest of examples in the 1st place. Perhaps a tool to 'loft' 2d to 3d
takes care of complex shapes which is where I think Pilou was coming from.
Eitherway, I was hoping there might be a function that could detect edges
of simple 'component outlines' and use this as an offset path.
We are always talking about simple shapes here and thru holes with perhaps
one angle to worry about on countersunk screws. Thats all.
I am quite interested in how to do scripts or use them but don't have
the skill (or time really) to dive that deep at moment. I am still thinking
a macro/script idea to point and click these hole features would be a very
nice idea and likely pretty original...In this instance...
Here is my example of the 'hole macro'
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> Create shape/object/part/label name: "FISCHER 8x100 - 1"
> Pick hole centre point(s) in solid surface face(s).
SOLID PART 'CUT' DATA (material removal):
1. create hole lengths: 100mm
2. through hole diameter: 8.5mm
---
THEN: counterbore or csunk detail:
3. Place head diameter hole: 12mm (on front surface).
4. AND rebate #3 down to head height: 4mm
allowing for 5: inclusive Head angle: 80-100degree (or simple COUNTERBORE).
6. Create 2 copies of shape, trash one (on the weld) put other in hidden MOI3D
layer (use the object name above).
DONE.
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Please note subconsciously, I might have got this 'macro' or workflow idea from
how they annotate drawings to ISO/ANSI standards.
There is seemingly only 3 main types of holes for screws.
Passthru, countersunk, countebore. All very basic.
https://mae.ufl.edu/designlab/Online%20Resources_files/fastener_handout.pdf
> See PAGE 9 please <
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Thanks for your input and considerations!
--- Stefano