Hi Jay, I'm glad that worked!
So the first step was to use Edit > Show pts on the one curve that ends below the others, and then drag the end control point up so it is on the same level.
Then I decided that for this case I would use Construct > Network command for the construction. The Network command takes a grid of curves as input. You can't give it just any bunch of curves though, they have to be arranged in a regular grid pattern. Think of lines of longitude and latitude on a globe for example.
So to make a regular grid the 2 upper curves needed to be split so they are 4 separate curves that come up to meet at a "pole" point at the top.
Also after splitting the curves using the Edit > Trim command, I moved some more control points at the top to make the curves exactly intersect at the top pole point, that will help avoid some kinds of shaping problems.
You should be able to repeat the surface creation by selecting all the curves in that file and running Construct > Network.
> What was your reasoning to add the ellipse part-way up?
Well that's from prior experience with "pole" points using the Network command. When a shape like the closed base curve collapses down to a single point, if it has any uneven distribution in shape like some more tightly bent corners in it, those will tend to make a result like this when they collapse down (kind of an "X" like pattern):
This can be reduced by getting a more uniform shape as it goes into the collapse down to a single point, an ellipse or circle as another section for the network can help out with that.
> Now that the model is working, is there a simple way to "stretch" or "compress" the elevation?
> This wedge is basically 9mm tall, and I'd like to create wedges 7, 8, and 10mm tall also.
Yes, there are a few different ways. You can select it and then there will be a size displayed in the upper right properties panel:
If you click it an "Edit size" menu will appear and you can enter in a new value for a height. If you want it to stretch out in only that one direction then uncheck the "Maintain proportions" option there:
You can also stretch things in one direction using the Edit frame in a side view:
Or also Transform > Scale > Scale1D will do that type of one directional scaling too.
- Michael