Hi Pilou,
> I have only your result when I am in the mode "remove" state !
Yes, that's the default. It can be convenient in some cases to switch to "keep" state, if it is helpful then certainly do that.
You can peform a mutual trim though either with "remove" or "keep" state, the above 2 videos show you a demonstration on how to do it using remove mode. That was to answer your question about whether a mutual trim was possible to do with the trim command or not.
> And if i make a sufficient large selection for take the "intersection" volume resultant
> that is difficult because we don't see very well this "internal" intersection!
Your question never mentioned a large selection, I was answering your question about the case you had shown.
> Does we have an option for this "internal" volumes selection removing
> or this "external" volumes selection keeping ?
Yes, it's the Boolean Union command. In the kind of case that you are describing where there are a large number of surfaces, I would recommend to not use the Trim command. For the kind of case you are describing you should form your objects into closed solids before trying to cut them, and then use boolean union to get your result rather than using the Edit > Trim command for that type of use.
The booleans do a similar job as Trim, except that they automatically discard or keep pieces based on which volume they are contained inside of. If you need something that will help target internal pieces without needing to do any manual selection, it is the booleans that are set up to do that.
Trim is meant to be a lower level surface modeling operation, it's not something that you should try to use in a situation where there would be a large number of pieces that are difficult to select. You would want to use booleans in that kind of case.
- Michael
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