1 something different ... I fillet the piece first then draw 2 lines and trim to cut ...
2 and trim to cut ... a way to draw a piece more tangent to the round lunette
3 select the borders of the 3 pieces ( flat and 2 filleted ) and copy paste them
4 left - show points ... shows many points ... right I delete ( select a point and Sup on the keyboard ) a maximum of points
2 or 3 points are necessary to give a round shape to the lines ( in right and top view ) place the point where you need
here i do a mistake ... i've deleted the points which control the border of the fillet .. don't care .. it's just an example
5 in grey ... build networks ( 2 borders and a central surface ) warning the networks needs perfectly joined borders
so select the borders of each network ... click join ... and see at the right of the screen ... you need to see Closed curve
after join click separate ( the borders ) and build networks ( 3 or 4 borders each )
6 7 copy paste the 3 networks ( not the curves ) and on the lunette delete the 3 surfaces ( flat and filletted )
verify than snaps are on and glue the 3 pieces on the hole
select all the faces and join ... it's solid with " acceptable " fillets
PS to obtain a best quality , a best round shapes .. it should be nice to add a third cutting line and build a rounder shape ... why not
on the last pict .. in brown the mistake ... the fillets don't join ... cause I 've deleted the control point of the bottom fillet ... gné ;)
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