Create quads plane for subd

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 From:  Pwd
9737.1 
Hi all,

I'm watching this video: https://www.youtube.com/watch?v=OaaxviczPh0
Is it possible in moi adding geometry so easily for subd? Select and drag, select and drag again, and so on to add.

Thanks
Marco
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 From:  Michael Gibson
9737.2 In reply to 9737.1 
Hi Marco, currently MoI is not focused on doing sub-d modeling inside of it. It is something that I want to work on in the future.

MoI v4 does support importing a sub-d object and converting it to a NURBS model to use for further modeling operations. That's done in v4 under SubD > Create > "From file".

It is intended that you would do the actual sub-d modeling in a separate polygon modeling app (like Silo, Modo, Blender, etc...) and not directly inside MoI.

- Michael
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 From:  Pwd
9737.3 In reply to 9737.2 
Oh... ok.
Thanks
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 From:  Frenchy Pilou (PILOU)
9737.4 
It's not a big deal to click the face + Ctrl + C then Move then Click the face then Press B ! ;)

B = sBridge



You can use the free Rocket 3F or FormZfree as SUbdivision modeling but it's more funny to make it inside moi! ;)

EDITED: 24 Mar 2020 by PILOU

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 From:  Pwd
9737.5 In reply to 9737.4 
Pilou...,
Are you using ssplit to make new faces?

this evening I'll try

Thanks
Marco
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 From:  Frenchy Pilou (PILOU)
9737.6 In reply to 9737.5 
Of course yes you split your face/volume by Ssplit (my shortcut is P) E for Extrude K for Ssubdivide
B= Ssbridge S= Sscale K = Subdivide (_subdiv_beta9)

So like this
Select your Edge Press P (position as you want)
Select your Edge Right Click (position as you want)
Select your Face Right Click (position as you want)
Select your Face (if not external) Press E
Select 2 faces Press B
Select All
Show Points
Select your points Press S (Move them as you want)

etc...

press K for see temporary SUbdivide
Excape
Select your Edge Press P (position as you want)
etc...

When you can't easily select a little face : take a temporary bigger one select faces you want then deselect the bigger one if necessary

EDITED: 24 Mar 2020 by PILOU

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 From:  Frenchy Pilou (PILOU)
9737.7 
Always amazed how easy it is to create funny thing in no time! :)
(render in the funny free real Time SimlabComposer Lite (max 1920*1080)
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 From:  Tim (TGILMORE)
9737.8 In reply to 9737.6 
PILOU

Are these features in version 4?

I am new to MOI and using Vers 3 trial and this sort of modeling is something I am used to and would love to do in MOI.

Thanks
Tim

EDIT- Thanks I found an earlier post with some answers. Nice work and thanks for all the help.

EDITED: 27 Mar 2020 by TGILMORE

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 From:  Frenchy Pilou (PILOU)
9737.9 In reply to 9737.8 
They are here http://moi.maxsm.net/media/files/

And they works fine in the V 3 Trial ! ;)

Put them inside the commands folder and make a shortcut as usual
or less easily Press Tab and write their names (with or not capital anywhere you want but without space)
so _sbridge, _sBridge, _SBridge, _sbridgE etc...are valide !

EDITED: 27 Mar 2020 by PILOU

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 From:  BurrMan
9737.10 In reply to 9737.9 
Don't forget for those that like the "SubDiv" workflow, there is "SubDivClassic"..

This one allows you to catmull clark (Or a simple planar dice) something like a starting MoI box (A common starting point)..

This allows you to have the catmull clark object with points still on, for some point pulling. Or some further extrudes, before you SubDiv the object...
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 From:  Frenchy Pilou (PILOU)
9737.11 
So ;)
Subdivide on the Left, Subdivide Classic on the Right

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 From:  BurrMan
9737.12 In reply to 9737.11 
Hi Frenchy,
Well, yes. The SubDivClassic is a way to develop a starting "Cage" in MoI. With a single catmull clark, notice the points are active. You can also manipulate those faces.

Basically, in old school, the program always started with a box and did that, and appied some amount of "Smoothing" to the cage. Programs like "Hexagon" started to do this in "Real time", so you worked on the smoothed object.

I would imagine someone could combine this in the node editor and basically create that workflow.

Max's SsPlit and Bridge are supplemental to the cage, for granular dicing...
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 From:  Frenchy Pilou (PILOU)
9737.13 
and don't forget the new native SubD / Create from a file OBJ!

PS Hexagon was a French cool program bought by DAZ
and now it's Free https://www.daz3d.com/hexagon-2-5-download-version (scroll)

EDITED: 27 Mar 2020 by PILOU

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 From:  BurrMan
9737.14 In reply to 9737.12 
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 From:  Mauro (M-DYNAMICS)
9737.15 In reply to 9737.14 
A way to make a bike-saddle :)
Right on Burr !
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 From:  Frenchy Pilou (PILOU)
9737.16 
Cool ! SubDive CLassic + SubDive



EDITED: 27 Mar 2020 by PILOU

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