Hi mdesign,
re:
> Please tell me:
> Is it possible to import OBJ to Moi without changing it to Subd? I can`t find script for this.
There is a converter script on Max Smirnov's file archive (go to http://moi3d.com and then the Resources page and then find the link to Max's file archive), but it will convert each polygon into an individual flat trimmed plane and that is not how NURBS models are expected to be configured.
There is also an OBJ to 3DM wireframe converter on the Resources page as well, that will convert an OBJ file into a .3DM file with a line segment made for each polygon edge.
Neither of those will convert your polygon model into a normal NURBS structure, at best you would use it as a visual guide while you reconstruct the model.
> I have all parts in Subd but after importing parts to build that piece I have
> to dealt with many errors in MoI after booleans operations.
Can you please post the model files of a small area that has these problems before you do the booleans?
> Is there any affordable app which will convert Subd to NURBs and do some booleans on it
> without generating errors (on fly)?
Yes, MoI can do this but your sub-d meshes will need to be well formed, no things like degenerate or self intersecting polygons.
- Michael
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