Hi Jason, so yes (as Pilou also mentions above) since the bottom is flat that can be sealed off with Construct > Planar. You can either select the bottom flat curve and use Construct > Planar to build a surface and then use Edit > Join to glue the 2 surfaces together. A shortcut way is to just select the surface instead of the curve and then run Construct > Planar which will do those same steps automatically so you don't have to join it as an additional step.
Then for the bottom of the inside, the problem there is the inner curve is not planar. It is not warped too much though so it's not fully clear to me if you want a flat inside bottom or if you want some kind of curved surface for the inside bottom.
If you want a flat inside bottom it would probably be easiest to squish that curve to be flat before you started constructing off of it. You can do that by selecting it and using the edit frame grips in a side view to squish it flat, using "flat snap" as described here:
http://moi3d.com/forum/index.php?webtag=MOI&msg=3378.4
Or if you want the bottom to be kind of rounded a bit you would probably do something like a sweep to make a round bottom shape that extends out past the inside wall and then use Edit > Trim to intersect it.
That would look something like this, 2 profile curves:
run Construct > Sweep to build a simple extended bowl:
Then you'll need to use Edit > Trim to cut both the sweep and the inside surface with each other and then Edit > Join to glue the pieces together.
If you want a smooth regular looking bottom it will probably be easier to form it with some extended surface like this and then cut it in rather than trying to construct a surface directly to your irregular inner edge curve although you could try that also. It's easier to get simple smooth shapes with constructing extended sheets that are then trimmed like this though.
- Michael
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