And if someone wants to make a chamfer node, the fillet factory inputs are like this:
0: object list - Objects to fillet.
1: boolean - Straight corners, true = Do straight corners (only applies to brep filleting)
2: list of bool - Corners - If filleting a single multi-segment curve, list of corners true = fillet this corner.
3: number - Radius - Fillet radius or distance for ConstantDistance mode.
4: string - Shape, one of 'Circular', 'ConstantDistance', 'G1', 'G2', 'G3' .
5: number - Blend scale - Scale factor for G1-3 blend shapes.
For variable radius fillet, there can be additional inputs following consisting of a point list, radius number value, and string options group.
Chamfer factory has these inputs:
0: object list - Objects to fillet.
1: boolean - Straight corners, true = Do straight corners (only applies to brep filleting)
2: list of bool - Corners - If filleting a single multi-segment curve, list of corners true = fillet this corner.
3: number - Chamfer distance 1
4: number - Chamfer distance 2
- Michael
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