Thanks for Help Michael, I've sorted it by a workaround, i've cut/trimmed section of my object near the bottom of "U" and then moved/rotated slightly that part and then recreated area between with blend tool. It's not perfect (i have small bulge whatever settings i use) but it's gonna "pass" on render so all good for now :).
Is Bend tool or rotate with Falloff something NURBS/MOI can even have (in future) ?
Lewis
www.ram-studio.hr
Skype - lewis3d |