V4 beta Oct-10-2019 available now
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 From:  Michael Gibson
9526.173 In reply to 9526.172 
Hi Terry, if you set up the following on a shortcut key it will switch the background to white, generate a viewport image with the white background and put it on the system clipboard and then reset the background back to its previous value:

script: /* Custom screenshot */ var prev_background = moi.view.viewportBackgroundColor; moi.view.viewportBackgroundColor = 0xFFFFFF; moi.grid.display = false; moi.grid.showXYAxes = false; moi.view.showAxisIcon = false; moi.ui.getActiveViewport().renderToClipboard( 4000, 2500 ); moi.grid.display = true; moi.grid.showXYAxes = true; moi.view.showAxisIcon = true; moi.view.viewportBackgroundColor = prev_background;

Hopefully that will help, let me know if it isn't quite right.

- Michael
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 From:  trc (TERRYC)
9526.174 In reply to 9526.173 
Perfect. Thank you Michael.
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 From:  sunspeed
9526.175 
Hi Michael,

I also had a look to the new V4 version and like the new functions and options a lot. The new dimension function is very intuitive AND fast in handling.

For information:
I recognized a behaviour I did not had before with the V3. This morning when waking up the WIN10 machine while MOI3D was opened when shutting it down into sleep-mode yesterday, the draw area keeps black with no options to get it re-drawn. All other areas of MOI3D (like menus, etc.) are visible as usual and working. All other Windows program that were opened
during shut down are visible and working. Graphics card is a Quadro K2000.

Greetings,
Joerg
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 From:  Michael Gibson
9526.176 In reply to 9526.175 
Hi Joerg, thanks for reporting the wake-from-sleep problem. Did the viewports stay black even after doing something that would make them redraw like zooming or panning inside them?

Thanks, - Michael
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 From:  sunspeed
9526.177 In reply to 9526.176 
Hi Michael,

I think I tried most options to force a re-draw (like zooming, panning, drawing in the dark, minimizing Moi3d-window, maximizing again, etc.). Screen kept black. Restarting MOI of course solved the issue ;o)

Greetz,
Joerg
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 From:  moujiik
9526.178 In reply to 9526.177 
Hi, i had the same problem with a quadro card (m2000m). I solved it with another driver. Maybe it's some kind of driver issue ?
Moujiik
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 From:  Michael Gibson
9526.179 In reply to 9526.177 
Hi Joerg, yes it is probably video driver related. If you keep running into it I'd recommend checking on the NVidia web site to see if there is an updated driver available.

The reason you may have not seen this with V3 is that MoI v3 used the Direct3D9 system for connecting to the video card while MoI v4 uses Direct3D11 instead.

- Michael
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 From:  wastzzz
9526.180 
Thank you for the release, Michael.
How can I avoid dimensions and texts to scale up and down when I zoom in and out the window?



Thank you,
Massimo.

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 From:  Michael Gibson
9526.181 In reply to 9526.180 
Hi Massimo,

re:
> How can I avoid dimensions and texts to scale up and down when I zoom in and out the window?

Currently the text is designed to be an annotation that stays the same size on screen no matter what the current zoom level.

There isn't a way to change that right now but I do plan on making an option for model-size dependent text that scales like model geometry.

I will also probably do some additional refinement of the current scale-independent method to allow them to shrink if you are zoomed out a lot. I'm not sure if this refinement will make it in to v4 or not though.

- Michael
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 From:  AlexPolo
9526.182 
Hi Michael,

Probably been asked before but with the DIMS module will this have a global text size adjustable to the open document. So if your working on large items the dims are relevant to the scale working in that document.

Also when working with other file formats and opening or importing into a new doc is it possible for the MOI to default file name that is came from this action is standard in RHINO and Solidworks to name a few.









EDITED: 26 Jan 2020 by ALEXPOLO

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 From:  Michael Gibson
9526.183 In reply to 9526.182 
Hi Alex,

re:
> Probably been asked before but with the DIMS module will this have a global text size adjustable
> to the open document. So if your working on large items the dims are relevant to the scale
> working in that document.

The current initial method is that the text is scale independent and stays the same size on screen no matter what the size of your model. So the current dims already solve that problem, they don't need any adjustment depending on whether you are working with large sized models or small sized models.

That's basically why the initial focus is on having scale independent text that is always the same screen size, then you don't have to worry about these kinds of scale issues that you are describing here.

I do plan on having a setting for model scale dependent text as well, I'm not quite sure yet on the specifics of how that will work.


> Also when working with other file formats and opening or importing into a new doc is it possible for the
> MOI to default file name that is came from this action is standard in RHINO and Solidworks to name a few.

MoI does not do this because .3dm format is the only format that can contain everything that you can create in MoI including stuff like background images for example. So the current file name is only set if you open .3dm format, that way there isn't any chance for there to be data loss if you have created things that do not save to .DXF format for example.

There is a setting in moi.ini that you can set to modify some of this behavior, that's under:
[Settings]
<...>
SetNameWhenOpeningAllFileTypes=y

When set, the current file name is set for all file opens not just .3dm files.

- Michael
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 From:  AlexPolo
9526.184 
Hi Michael,

Thanks for the info thats great and the SETNAME option in the ini is another hidden gem. Moi opens so fast I use it as my default file viewer for DXFs and STEP files when I export individual parts. It beats many other programs opening up files for preview prior to manufacture - No splash screen and small memory footprint make it really fast.

Look forward to final release of v4.

regards
Alex.
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 From:  sunspeed
9526.185 In reply to 9526.179 
Hi Michael,

Just a short feedback on that issue. It was solved after installing the latest driver version. Perfect!

Joerg
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 From:  Michael Gibson
9526.186 In reply to 9526.185 
That's great Joerg, thanks for letting me know!

- Michael
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 From:  Andre
9526.187 
I just tried out the v4 beta and I noticed that the right mouse button doesn't cancel actions anymore.
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 From:  Michael Gibson
9526.188 In reply to 9526.187 
Hi Andre,

re:
> I just tried out the v4 beta and I noticed that the right mouse button doesn't cancel actions anymore.

That's correct, that's a change to the default behavior discussed previously here:
http://moi3d.com/forum/index.php?webtag=MOI&msg=8966.13

You can switch it back to v3 behavior by an option in moi.ini . Go to Options > "Edit .ini file", and find this setting:

[View]
<...>
DoRightClickCancel=n


Set it to say =y instead and you should get the old right-click canceling behavior back.

- Michael
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 From:  Morten (RUMLAB)
9526.189 
On little finding here, is that the viewport goes black after turning my monitors off and on again.
Graphics driver or Moi issue?

Bests,
Morten
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 From:  Michael Gibson
9526.190 In reply to 9526.189 
Hi Morten, most likely a driver issue. I would recommend checking your video card manufacture's web site to see if there is a newer version you can update to.

- Michael
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 From:  Rainydaylover (DIMITRI)
9526.191 
A simple question: can I install the new beta without having any problem with the already installed old version? I mean can I have both of them installed in the same computer?
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 From:  Frenchy Pilou (PILOU)
9526.192 In reply to 9526.191 
The last beta V 4 can be installed without problem on the same computer if you have yet the V 3!
You can even install the alternate demo infinite without save! ;) (V 3)

The previous betas are time limited so don't work any more!
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