Hello Everyone (Where have I been?)

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 From:  ribroast
9502.1 
Hello. I just purchased MoI and I've made a few models so far. I say "Where have I been?" because I was not aware of MoI until very recently. That's not like me, I am usually pretty aware when it comes to 3D software. I use Lightwave and Zbrush mostly, but I have many modeling, rendering and UV tools ect. I have been messing with Zbrush for a couple of years with the goal of creating some good hard surface models, there are a lot of tutorials for hard surface using Zbrush, but it is not really the right tool for this. I am very happy with the results I'm getting with MoI, and very quickly I might add. MoI is not the first Nurbs tool I have used. My first 3D program was Truespace, which did both Nurbs and Polygon modeling. I also bought Amapi Pro many years ago which was a Nurbs program, both are extinct now, sorry to say. MoI is far more usable for Nurbs than either of those programs, I love it. I worked on Solidworks for about six years before I retired. Solidworks and MoI are similar in that you don't need a thousand tools to create practically anything you desire. I made 3D parts for packaging machines all day long in Solidworks and only needed about 4 or 5 tools. So far, the first three models i made with MoI turned out pretty decent, but each had at least one issue where I could not chamfer some edges I wanted to. Those where practice pieces and I don't have much time into them. My fourth model is a keeper, I will try to attach a screen grab of it, and I am quite happy with it. I had a reference image, it seems to be a real picture of a machine part, possibly a gyro of some sort. I'd like to thank Arrimus 3D and Chip Walters for the You Tube videos that inspired me to purchase MoI 3D. I practically knew how to use the program before I downloaded it. I did not even run the trial version I was so certain that I had to have it.


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 From:  Michael Gibson
9502.2 In reply to 9502.1 
Hi ribroast, that's a great looking result, welcome to MoI and to the forum!

Thanks,
- Michael
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 From:  Mik (MIKULAS)
9502.3 In reply to 9502.2 
Hi ribroast,

very powerful tool in MoI, except standard tool set, is this sophisticated forum and you arn't the only Solidworks user, who has same experience with MoI like you.

MoI is (IMHO) excellent conceptually well considered piece of software, thanks to Michael's still open mind.

Mik
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 From:  chippwalters
9502.4 
That's a great first model and rendering!
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 From:  ribroast
9502.5 
Thanks Guy's. I exported my orb as a OBJ and it looks solid. I was a bit worried about getting models out of MoI in a usable form, since Nurbs can sometimes be problematic. I exported a fairly dense version with quads and tri's to start with. Tomorrow (maybe?) I will put a nice metal PBR material on it in 3D Coat. We'll see how 3D coat handles the UV map, otherwise I may have to do that in UVlayout. I've just had 3D Coat for a month now, so I'm learning how to use it, but it does a amazing job with UV's and texturing. I'm not really thrilled to use the modeling features that much though. Great job Michael on this fantastic program.
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