Hi Ron, actually it's mentioned on the very first page of the manual! :)
http://moi3d.com/3.0/docs/moi_introduction.htm
quote:
2. Viewport configuration tabs. This controls whether the viewport area shows the split view or only a large single view. You can switch some views to the reverse direction by clicking on their tab a second time. For example, a second click on the Top tab will flip it to a Bottom view.
However, subtle things like this that don't have an immediate visual cue are pretty difficult to absorb on an initial pass through the manual. It's something that will "stick" more after you've done more things and actually wanted to use a reversed view for something.
You will probably find a lot of little easter-egg like things if you run through the manual again after you've spent more time in MoI.
Or you ask a question here and learn about it that way, that's totally fine. I mean don't get me wrong it's good for people to look stuff up in the manual too but for some kinds of things it's going to be harder to immediately know where you would look.
That's kind of a design goal for MoI's UI in general, that as you gain more experience you can get more things out of the same UI without it being all blasted in your face all at once when you first start out.
- Michael
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