Strange lines on my mesh in MoI

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 From:  Pozero
942.1 
For some reason I often see a strange lines on my mesh at the places where I place profiles in SWEEP option ? I use ellipses and there are contures of ellipses seeable on the mesh ....why is that ?
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 From:  Frenchy Pilou (PILOU)
942.2 In reply to 942.1 
Can you put an image?
---
Pilou
Is beautiful that please without concept!
My Gallery
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 From:  Pozero
942.3 In reply to 942.2 
Ok, I will attach the pic, but how to export JPG from MoI ?
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 From:  Pozero
942.4 In reply to 942.3 
Here is render from Poser. MoI imported obj file with that lines. You can see lines on the mesh clearly...
Attachments:

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 From:  Frenchy Pilou (PILOU)
942.5 In reply to 942.3 
You can input your image in your post
copy / Past the adress between the "" of the follow line (without the space between < and img !!! )
< img src="adresse_of_image_given_by_the_Attacmments_system">
---
Pilou
Is beautiful that please without concept!
My Gallery
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 From:  jbshorty
942.6 
did you export with option set to "Weld Vertices Along Edges" ?

jonah
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 From:  tyglik
942.7 
By the way, Pozero, for that kind of modeling/sculpting objects
there are more convenient apps to use, e.g. http://www.cbmodelpro.com/. -Petr
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 From:  Michael Gibson
942.8 In reply to 942.3 
Hi Pozero,

Can you also please attach your .3dm file as well?

Like Jonah mentioned, it looks related to welding, it appears that Poser does not handle unwelded meshes very well.

See if you get a better result with welding turned on. However, this will make it more difficult to break the mesh into pieces, but that program that I posted previously should still work to break a welded mesh into pieces along sharp corners.

This wouldn't be a problem if Poser read in the vertex normal smoothing information from the OBJ file instead of creating its own smoothing information. If you get a chance to make a feature request to the Poser people, ask them to support reading in vertex normals from OBJ files so that the shading will turn out correctly regardless of whether vertices are welded or not.

- Michael
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