Hi guys,
here's a flying ship that I modeled in moi and rendered using Pencil+4 in 3dsmax.
I added moi to my modelling workflow for cell-shading props and it really saved me a lot of time.
Cell shading requires special care during the modelling progress to get clear and 2d-alike line art
and I think moi is really good for that once getting used to.
Cless

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