I'm using v4 beta and the latest Max Smirnov import obj script. I have geo I've created in Moi, exported to obj to MAX/Maya and in those programs aligned the geometry I made from Moi to an exemplar. It's too heavy to bring in all of the tires etc. as .obj back into moi to align my nurbs geo to new location found from MAX/Maya.
However if the .obj file is floating (has no geometry that physically goes down to 0 on the Z or Y axis, when I reimport the aligned geo backinto Moi; it appears to snap this geometry down to the ground plane. I don't see any controls to specify to maintain the location from the file etc.
Any ideas?
Jason
Note: making a 1 unit cube at 0,0,0 that I include in export to .obj from DCC app, allows me to position geometry back correctly in MOI, but it's kinda a pain and tedious for lots of geometry, not sure why this is default behavior?
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