Hi Michael,
I realise it isn't fair to compare two program's features to closely, however I was wondering after looking at a Moi model I had problems filleting, very tight angles and junctions, and then importing it into Fusion and finding I was very easily able to fillet in there. It seems Fusion somehow extends the edge selected to a point that allowed the fillet to take place logically.
I am wonder, as you are obviously aware of the differences in the two programs, if there were plans to implement something in Moi that would allow for filleting along the same lines. I suspect this would be a major code redo but only guessing.
I love Moi and really don't like Fusion's workflow at all so having a more robust fillet solution within Moi would be welcome.
Thanks,
Mark.
3D Hard Surface
https://mbt3d.com
https://www.artstation.com/artist/markbtomlinson |