Hi shunnokina
(entering Michael advice mode :-)
That chair is the type of model that I believe will be much easier to model in subd. MOI's strength is not in surfaces that are freeflowing in all directions.
Also I don't think Majik method would work that well here, his chair was fairly easy design with vertical blocky edges (when laid unwrapped). Also target deforming surface was pretty simple.
That said, here is one method you can try:
1. Curves that lay in YZ plane and won't be mirrored. There are two of them, not one closed curve.
2. Most important freeflowing curve that will be used for building network surface.
3. and 4. Watch the connection point between curves either in vertical or horizontal plane. neighboring points are always on a tangent. Section curves are very very close to freeflowing complex curve, but they are not touching/intersecting exactly
5. Mirror section curves and join them. Construct network. Again, curves from 1 and 2 are separate, not joined
7. Finished. It is not exactly correct with regard to the original but you get the idea.
I still think polys are a better solution here. Then if you must have nurbs, import low poly obj and it will probably look better than this.
Hope this helps
CK
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