solid shows gaps on Fillet

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 From:  OGAR (OGAROGAR)
9166.1 
Solid object shows gaps on the fillets. I'm thinking there is an issue the MOI view-port.This issue comes and goes. Can someone please help me with this problem? Thanks Ogar


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 From:  Frenchy Pilou (PILOU)
9166.2 In reply to 9166.1 
You must post the 3dm file or send it to Michael if your file is top secret! ;)
moi@moi3d.com
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 From:  Michael Gibson
9166.3 In reply to 9166.1 
Hi Ogar, yes please post your 3DM model file. Usually something like that means there is some problem with the trimming boundaries on those surfaces and they need to be repaired. I can help you with that if you can send the file.

It is also possible it's a display problem, there isn't any way for me to tell by looking at a screenshot I need to examine the object closely to figure out what is wrong.

- Michael
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 From:  OGAR (OGAROGAR)
9166.4 
Here is the file, thanks for taking your time to look at it.
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 From:  Michael Gibson
9166.5 In reply to 9166.4 
Hi Ogar, I don't seem to have any gap over here. Did it possibly go away after saving and reloading the file?

This is what it looks like over here:


I do notice that your object is located quite a ways away from the 0,0,0 origin point, your z values are around 40000 units. Sometimes that can cause difficulties because floating point calculations lose some precision the further you are away from the origin. So if you continue seeing things like that you might try moving your object closer to the 0,0,0 origin point.

- Michael
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 From:  OGAR (OGAROGAR)
9166.6 In reply to 9166.5 
Thanks for the advice, it worked!
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