Hi Marco,
re:
> In order to do some real performance test and comparison between the subDiv of this new beta and
> the Max's SubDiv version I only need latest version of Max's subDiv that works with Moi V4.
>
> Could you please give a link to that?
I think it's available on Max's file archive page. To find that, go to
http://moi3d.com/resources , then the link for "Max's file archive", then look for Subdiv_beta9.zip .
> Actually Max's counterpart of subDiv has a GREAT advantage over the builtin Moi's version: it
> allows to specify the "smoothness degree" when the imported obj it is going to be transformed into nurbs.
> Max's plugin expose a slider for that.
> It would be really convenient to have this chance also for the builtin Moi's subDiv.
Sorry but no I don't expect to have that in the new built in function to do this, it's an unusual function that is not typically part of how sub-d smoothing works with polygon modeling programs. You should use Max's plug-in instead if you need this.
> But...there are some use cases when I need to maintain the exact match between the flat
> planes of the imported obj and the resulting nurbs patches.
> Now it seems that this is not possible. The builtin subDiv always reduce the number of
> resulting patches, without any chance for us to decide its behavior.
It might be possible to add an option for this in the future, it might help if you could describe more about why you need to have a single polygon to single surface match.
- Michael