It's a really impressive scene, but I can't help feeling that the render is letting it down. The carpet and screen both seem to really suffer from bad aliasing. I would render at 2x the resolution, crank up anti-aliasing, add global illumination (hard to tell if it is there, but doesn't look present to me). This looks almost like it is being rendered in realtime on a GPU instead of by a reaytracer.
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