Here is the _GloboidLadder script, which can be used with Network command to create one globoid surface.
Due to the changing curvature, Sweep does not form the proper surface. Lineweb does not create the proper rungs either.
The script can be run again for the other surfaces of the trapezoid.
A curved ladder analogy is used for the net. Another analogy would be a roller coaster train track, where the cross ties, which correspond to the ladder rungs, connect the two rails. The net consists of 2 (or possibly more) rail spirals, and numerous rungs which are line segments. Each rung line represents a cutting edge of the trapezoid tool, at a different rotation angle. More documentation is in the .js file. The previous trapezoid .3dm file is included in the zip.
The user selects two points in the Right View, such as adjoining points of a trapezoid, or another pair of points for decorative spirals.
After the script creates the ladder net, Network command can be run, to create the surface.
Works with MoI3, and MoI4beta. MoI3 is a little bit slower, but shows the progressive rung line segment building.
Network works in a few seconds, unless the configuration or number of points is excessive.
The script is .beta. Perhaps the script could be modified to use other curves, instead of line rungs, by using Orient command.
This would require a third, non-collinear point, so as to have a frame for the orientation of the curve...(?)
- Brian
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