This is a pretty good tutorial video using MoI that will give you what you are looking for.
https://www.youtube.com/watch?v=xr6WBeHbzK0
This one is in sketch-up but also gives you some tips:
https://www.youtube.com/watch?v=Hgrix3m1l9k
In a nutshell, what most people do is get multiple views of the thing they want to model (top, side, front) and line them up. Then you find a line / edge that is common to the views. Start off say with a top view and lay out a spline curve that traces the edge of the line that is common to all three views. Once you have it laid out in the top view you can then jump over to the side view and then move the points vertically into position. When done correctly you will be able to see your line tracing the edge in the side and top views.
You can then do a front or rear view of your construction line to align points up along the third axis which will give you a line in 3D space. If your line is correctly positioned and as long as the drawings that you started with do NOT have perspective built into them, you will have a well laid out 3D spline curve that follows where the edge would be on the real thing.
Start with big and simple lines / surfaces first. Since you may not always be able to see the edge in the reference drawings in 3 or more views, if you have some of the main areas done it will make it easier to SWAG it or use existing geometry to connect your new sketches to in a way that makes sense (artistic free license).
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