Thanks to James I now have a working process using the nodeeditor
for surface smoothing by Sub D as developed by Zarkow and shown in his video
http://moi3d.com/forum/index.php?webtag=MOI&msg=8845.5.
Although it may still be necessary to modify the facets or add split lines
after this initial process.
This method removes the need to manually place Iso lines,convert them to
polylines and then loft to get a faceted surface.
To use this process you need Max's nodeeditor.v.1.0.rc3.2018.03.09
extensions file and James JFHSubD.nod.
(attached is JFHSubD.nod and the extensions I have, not sure if they are latest)
Having created surfaces name them used S1,S2 etc.or whatever you like.
Load JFHSubD.nod into nodeeditor.
Highlight the get by name selector and open info panel.
You can now select from the dropdown menu the individual surfaces
apply the Iso divisions needed to match the adjoining surface and apply.
Having created your surfaces and made any manual adjustments join surfaces.
With joined surface selected open Max's subD classic and it done.
Now apply the smoothing using subD9
That's it.
Please note the JFHSubD.nod is experimental and not always stable.
Hopefully it can be developed further to improve stability.
Barry
Ps:It will only work with 4 edged surface patches.
