First off, if there's a better way of modeling to achieve what I want to do, please let me know.
Thanks Michael, I took your suggestion and am now tracing the DXF shapes of the wing ribs using through-point freeform and then working with those curves. I'm using inset to create the parts of the skin and rib that I want to 3D print. I printed a test using extrusion and it's amazing. You wouldn't believe how much strength this thin bit of plastic has!
Now we're at my next challenge.
The wing that I'm building is tapered - it narrows the farther out it goes. That means I want that D shape at the front of the wing to change size as it goes from one rib to join up with the next. My thought was to loft, and within MOI that looks great, but when I export it to STL and import into my slicer it's messed up.
I made what's in the attached 3dm by separately lofting the outer curve and then the inner curve, and then doing a boolean subtraction of the two. I tried making the loft as simple as possible, using 'straight' and 'exact'.
If I try to export the STL of that to my slicer tool it says it's not manifold (not a solid object)
I then tried doing a boolean merge with a straight line to cut off the D section I want for the leading edge, and that leading edge piece DOES import into the slicer correctly, but then if I try to also cut off a piece of the trailing edge, it won't even work in MOI - I basically get a copy of the whole lofted piece minus the leading edge part.
Clearly I'm doing things in a bad way... Is there a different technique I could use to achieve the same result? I tried to do the loft using the outer and inset curves one one rib like I can do with an extrusion so I'd loft just the thin piece I want but the loft worked on the 2 curves immediately and didn't let me select the other 2 curves as a destination.
I just got the idea that maybe the problem was the inset curves and so I selected show points on the inset curves and indeed they are formed by a lot of points connecting straight lines. I tried tracing over the inset curves once again using through-point freeform but unfortunately I still get bad results when I export as STL and import into the slicer.
I've attached the 3dm file I'm using which is now littered with experiments I've been running. :) I've drawn an error at the 'main' set of curves so you can distinguish from my various experiments.