Hi Eddi,
>Yes, but you do not talk about it.
For a good reason. While the MoI community is pretty cool in discussing things and solving
MoI related problems, there are also many lurkers out there which like to get things for free
and then making money out of it. I'm only a little hobbyist, who can't afford the pro tools and
if i spill the beans i gain nothing from that, so to speak. O.k. here i gain now probably bad
karma points with my thread. I should have better not started it.
>A few techniques are known here, it would be nice to see, where are the quality differences.
Well, for 3D printing or CNC there should be no quality issues. I can't say for other
fields which requires NURBS data for manufacturing, because i have no experience
in that field.
P.S. regarding the creation of proper bas reliefs. I have seen the best reliefs done in ZBrush
and it was also spoken about on how to do that, with one word. I tried that, it did not gave
the correct results. I ask the author, got no reply, asked at #AskZBrush got no reply yet, and
asked on CGTalk and got no reply from the pros there.
I contacted also other people in this field and got also not the proper response.
Hope you understand.
Regards
Stefan
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