Auto-retopology algorithms compared

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 From:  Metin Seven (METINSEVEN)
8817.1 
Hi,

I wrote an evaluation of the two best 3D auto-retopology algorithms available today — 3D Coat's Autopo and ZBrush's ZRemesher. Read the article here:

http://www.metinseven.com/blog/Ag4W/3d-coat-vs-zbrush-auto-retopology-comparison

Although MoI isn't mentioned here, the retopology methods can be very useful for MoI 3D output as well.

Regards,

— Metin

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visualization • pixel art • illustration • 3D (print) design — https://metinseven.com

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 From:  chrisd (CHRIS_DORDONI)
8817.2 In reply to 8817.1 
Its great to see you mentioned Instant Meshes. While it does have some issues such as you mentioned, it is somewhat useful if one does not have 3DCoat or ZBrush. I've tried Blender, and usually end up with a mess as you have pictured.
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 From:  Metin Seven (METINSEVEN)
8817.3 In reply to 8817.2 
Thanks Chris. I really like Instant Meshes, but the triangular dead-ends become visible artifacts when subdivided, and there are usually too many of those singularities to easily remove by hand.

Regards,

— Metin

———————

visualization • pixel art • illustration • 3D (print) design — https://metinseven.com

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