Hów to ?! > Rail Array
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 From:  Frenchy Pilou (PILOU)
8762.6 In reply to 8762.5 
If your rectangle ribbon has the same length and width than original curves lofted maybe deformation will be insignificant!

Use Unwrap curve for have their length http://moi3d.com/forum/messages.php?webtag=MOI&msg=5136.1
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 From:  Michael Gibson
8762.7 In reply to 8762.3 
Hi Tom,

> Ís there a solution if the rails keep exactly the same distance from each other ?

I'm not really sure but it doesn't seem likely if the rails are non-planar.

If the exact rail distance is the same as the side of your square it might then be possible to put ruling lines between the rails but if you then try to put 2 corner points on one of those ruling lines, the other side isn't going to touch the rails that are constantly bending.

I just don't see how it's possible to have all 4 corner points all exactly touching a rail, probably the best result that you could get would be some kind of very specialized shape fitting function that tried to reduce the distance the corners were away from the rails.

- Michael
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 From:  TOM (SIRTOM)
8762.8 
Seems to be that my idea / approach itself was wrong and that it is just
impossible to achieve what I had put in my mind.

Thank you both Pilou and Michael !
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 From:  Frenchy Pilou (PILOU)
8762.9 
Maybe another solution
Build a median curve from your 2 original curves

Array Curve your object

There is also Copy (an object) to Points http://kyticka.webzdarma.cz/3d/moi/#CopyToPoints
but not sure the orientation will be always good even you take the center of gravity as your curve is some circonvoluted! ;)
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 From:  TOM (SIRTOM)
8762.10 In reply to 8762.9 
>>Maybe another solution
Build a median curve from your 2 original curves
Array Curve your object<<

I tried that did not really work>>There is also Copy (an object) to Points http://kyticka.webzdarma.cz/3d/moi/#CopyToPoints
but not sure the orientation will be always good even you take the center of gravity as your curve is some circonvoluted! ;)<<

Good tip, will have a look !
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 From:  TOM (SIRTOM)
8762.11 
I think a way to go will be to create a zigzagged edged curve to embed the gems which
follows the contour of the original curve.
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 From:  bemfarmer
8762.12 
There is an ArrayGem script.
- B
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 From:  TOM (SIRTOM)
8762.13 In reply to 8762.12 
I have tried it for my purpose but did work as I expected, will have a look again.
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 From:  Barry-H
8762.14 In reply to 8762.13 
Hi Tom,
I used the array gem command to get the following result.
I lofted between your 2 curves to give a surface.
Produced a curve in the middle of your 2 curves using the iso tool .
Added a base diameter to your gem and then ran the script.
Hope this helps.
Barry
Image Attachments:
Size: 175 KB, Downloaded: 72 times, Dimensions: 800x700px
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 From:  TOM (SIRTOM)
8762.15 In reply to 8762.14 
Looks awesome - possible I made a mistake when I tried out the arraygem !
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 From:  Finema
8762.16 In reply to 8762.15 
Hi
Same result here
I join the 3dm file

EDITED: 28 Jul 2018 by FINEMA

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 From:  TOM (SIRTOM)
8762.17 In reply to 8762.16 
Thank you for adding your file, Finema - great !

EDITED: 4 Jan 2018 by SIRTOM

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