V4 beta Dec-12-2017 available now
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 From:  Frenchy Pilou (PILOU)
8731.21 
Does it necessary to reload the PC version ?
---
Pilou
Is beautiful that please without concept!
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 From:  r2d3
8731.22 In reply to 8731.12 
<<<<<The problem here is that the command name for that is Box3ptsWidthHeight, without any spaces in it, you've got a space in the middle of yours above

Yes but i tried different versions with or without space...

Looks like its not implemented right now..


Ralf:)
looking for moments of inspiration...
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 From:  scarab (SPUNAR)
8731.23 
Hello Michael,
for me on Win10, F10 Shortcut is not working, in previous beta this was OK.

- Scarab
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 From:  Michael Gibson
8731.24 In reply to 8731.21 
Hi Pilou,

> Does it necessary to reload the PC version ?

No there's no changes for the Windows version.

- Michael
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 From:  Michael Gibson
8731.25 In reply to 8731.22 
Hi Ralf,

> Yes but i tried different versions with or without space...
>
> Looks like its not implemented right now..

Did you install the plug-in into MoI's commands folder?

- Michael
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 From:  Michael Gibson
8731.26 In reply to 8731.23 
Hi scarab,

> Hello Michael,
> for me on Win10, F10 Shortcut is not working, in previous beta this was OK.

It looks like you've got the FullScreen plug-in installed in the previous beta but not installed in the new one, you'll need to copy it over into the new beta's commands folder to make the new beta able to locate it.

- Michael
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 From:  mkdm
8731.27 In reply to 8731.20 
Hello Michael.

@You "...There are still some things to fix but hopefully we should be at a pretty stable version now..."

Wow! That's great!

Does it mean that soon you will able to start coding new features for this V4 ?

:)

Have a nice day.

- Marco (mkdm)
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 From:  r2d3
8731.28 In reply to 8731.25 
Aaaaah now i understand....

I was thinking its some new implementation which accesses the old commands...


Ralf:)
looking for moments of inspiration...
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 From:  Michael Gibson
8731.29 In reply to 8731.27 
Hi Marco,

> Does it mean that soon you will able to start coding new features for this V4 ?

Not quite yet, but that's getting close! There is still some work left to fix some remaining bugs and still a couple of display features to implement to reach full parity with v3. But getting rid of the bugs that most interfered with normal operation is a pretty big milestone, it seems like that's where things are right now.

- Michael
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 From:  mkdm
8731.30 In reply to 8731.29 
@You : "...is a pretty big milestone, it seems like that's where things are right now..."

Wanderful!!!!

Thanks a lot Michael.

P.s. please don't forget to resume the display of "snap" labels :)

Ciao!

- Marco (mkdm)
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 From:  Michael Gibson
8731.31 In reply to 8731.28 
Hi Ralf,

> I was thinking its some new implementation which accesses the old commands...

Well, there is indeed some new stuff that can be used with old commands for setting default values used by controls in the command, that's what those example shortcuts for Trim and Extrude are doing.

But that particular one you were trying was a customized command that altered the box3pts workflow a little bit for what Andreas was wanting to do. So for that to work at the moment you'd need to install the custom command.

It probably does make sense to incorporate an option for that behavior within the regular box commands too though, but that's not how the box commands are currently set up, because they don't currently try to look at any default values for width and height. They're expecting the width and height inputs to be changed just by moving the mouse around. They only grab width and height values from the controls if you type stuff directly in them.

Maybe I can tweak the new mechanism a little bit though - like if the control is marked as being non-persistent like the box width/height are, it should fire a UIEvent for that control (which will then trigger the script to get the values from them) rather than only setting the default. Maybe if I set that up then it would work with the regular existing box commands too.

- Michael
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 From:  Michael Gibson
8731.32 In reply to 8731.30 
Hi Marco,

re:
> P.s. please don't forget to resume the display of "snap" labels :)

Yes, that is one of the remaining display features that I was referring to.

- Michael
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 From:  Metin Seven (METINSEVEN)
8731.33 
Metin reporting for duty, Sir!

New MoI installed on MacOS High Sierra. First impressions are fine, no issues encountered yet. No crashes or freezes.

Regards,

— Metin

———————

visualization • illustration • animation • 3D (print) design — https://metinseven.com

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 From:  Michael Gibson
8731.34 In reply to 8731.33 
Hi Metin, thanks for testing it - sounds good so far!

- Michael
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 From:  bemfarmer
8731.35 
The command "Print3D.js" is not included in the new beta(?)

Please consider adding "Nudge.js" to the "stock" commands(?)

- Brian

General Windows 7 observation, nothing to do with MoIBeta: When windows explorer is "docked" to half screen view,
and when preview is active, trying to highlight, copy or paste should not be done in the preview area, IMHO.

EDITED: 13 Dec 2017 by BEMFARMER

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 From:  scarab (SPUNAR)
8731.36 In reply to 8731.26 
Thanks Michael,
my mistake. You are right. Now F10 function is working for me.

Many thanks, by the way this is Super suport and very nice community.

- scarab
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 From:  Michael Gibson
8731.37 In reply to 8731.35 
Hi Brian,

re:
> The command "Print3D.js" is not included in the new beta(?)

Yeah I removed it since it didn't do anything. At one point in the past it was going to be for integrating with a separate program called Print3D which does not exist anymore.

- Michael
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 From:  bemfarmer
8731.38 In reply to 8731.37 
:-)
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 From:  Metin Seven (METINSEVEN)
8731.39 In reply to 8731.35 
Adding Nudge to the commands that ship with MoI would be great indeed. I couldn't live without it.

Regards,

— Metin

———————

visualization • illustration • animation • 3D (print) design — https://metinseven.com

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 From:  mkdm
8731.40 In reply to 8731.39 
Hi Metin.


What is "Nudge" ?

I admit my ignorance about that...

- Marco (mkdm)
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