Rectangular coil script

Next
 From:  bemfarmer
8657.1 
_CoilRectangular is a simple script which creates a multi-Turn helix-like, "rounded rectangle" coil curve, based upon a 2D rounded rectangle with continuous z offset. The curve can also be considered to be a spring coil.
The coil turn is made up of line segments and quarter helices.
The number of Turns is an integer. If Turns = zero, one turn is still made, a slight bug.
The user may Sweep the curve with a circle or rectangle, (flat mode suggested,) or other 2D object, placed at the beginning, tangent/perpendicular to the curve.
LineWeb programming style was used, but instead of a factories array, objectlists were used. Interpcurve was not used.

Normally the radius is less than or equal to the lesser of length/2 or width/2, otherwise the result will be non-standard.
"Stadium" curve occurs if 2*radius = length or width.
It is also possible to make a circle, a square, a rectangle, or a helix.

- Brian

EDITED: 31 Oct by BEMFARMER

Attachments:

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  TOM (SIRTOM)
8657.2 In reply to 8657.1 
Love your scripts - great !
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  danperk (SBEECH)
8657.3 
Thanks Brian!
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  mkdm
8657.4 In reply to 8657.1 
Hi bemfarmer.

Thank you very much for this interesting script!


It's very useful for creating things like these :







Thanks and have a nice day.


Ciao!

- Marco (mkdm)
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
 From:  mkdm
8657.5 In reply to 8657.1 
P.S.

I find that is also useful applying a single pass of Max's "del_corner" script after doing the coil.

In this way it's more easy to add points and deform the curve as needed.

Marco (mkdm)
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged
 

Reply to All Reply to All