Vitaly bulgarov modelling
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 From:  ss (CHUCKY)
8648.6 

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 From:  ss (CHUCKY)
8648.7 In reply to 8648.6 
The whte pieces i could imagine being created in moi. All the angles look really hard to model in moi especially when you use the orthographic view ports a lot for the boolean operations
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 From:  mkdm
8648.8 In reply to 8648.6 
Hi Chucky.

@You : screenshot...

Well...I really don't like robots/weapons but clearly Vitaly is a very talented artist.

Technically speaking Vitaly is capable of producing stunning pieces of CG !!!

Chapeau for his talent.

- Marco (mkdm)
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 From:  Moriturimax
8648.9 In reply to 8648.8 
I wonder what kind of pen he uses.

8 )
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 From:  Super9 (SUPER9TV_MOI3D)
8648.10 

Hey everyone! I'm fairly new to Moi3D but have been following the tutorials diligently.

I was wondering if you could help me figure something out Vitaly Bulgarov related.

In this post here:
https://www.instagram.com/p/Bq9qyZ5B2V4/?utm_source=ig_web_copy_link

In the first few seconds he does something to create a plane at a very interesting angle in order to trim the top off the leg.

I have been trying to recreate this effect but I just can't seem to draw lines like this without the end shooting off somewhere way off in the distance.

I'm clearly missing something really simple here! Can anyone point me in the right direction please?

Thanks,
Liam

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 From:  Frenchy Pilou (PILOU)
8648.11 In reply to 8648.10 
Seems
It's just Extrude something (here a simple line) by a Direction! ;)

Helper lines help you to draw the second line (Click move without release...release )

EDITED: 6 Dec 2020 by PILOU

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 From:  Michael Gibson
8648.12 In reply to 8648.10 
Hi Liam, yes in the Extrude command there's a "Set dir" and if you push it then you can pick 2 points to set up a custom extrusion direction.

- Michael
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 From:  Super9 (SUPER9TV_MOI3D)
8648.13 
Amazing, thanks - having just tested that out, that is EXACTLY what it was.

Many thanks!
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