Fusion360->MoI-Import - "problem"

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 From:  blindfoldjump
8589.1 
Hey guys!

I feel a little stupid asking this, especially since I've been using MoI for quite a while now (I still feel kinda like a beginner).... BUT there is one thing that is bothering me more than anything!

I started using Fusion360 for certain functions, but when I import it back it comes in larger scale, rotated and off center.
I want it back where it was when it was exported out for f* sake, stupid Fusion :)

How do you guys actually do this? Is there a way no having to align it and scale it down etc. or am I doing something really wrong...


Cheers
Nick
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 From:  Michael Gibson
8589.2 In reply to 8589.1 
Hi Nick, what file formats are you using for the transfer?

For the scaling is there a different active unit system set in Fusion360 than what you had set in MoI ?

One thing to try for rotation is if Fusion360 uses a different axis for the "up" direction, try setting this option in moi.ini :

[NURBS Import]
RotateYUpToZUp=y

You can open the .ini file by going to Options > General and push the "Edit .ini file" button there.


- Michael
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 From:  blindfoldjump
8589.3 In reply to 8589.2 
Ah you are right!
I've been using different unit systems

As always Michael, thanks a lot!
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