Hi eric, I don't know of any easy way to do that in MoI. Drape in Rhino could be worth a try - you don't need to manually place any points for it, it generates points automatically at regular intervals inside the rect that you drag out. But it will have stair stepping artifacts in places where there is a sudden dropoff so you'd need to build out a few additional surfaces so you could do the drape over a rectangular area.
Maybe a polygon modeling retopo would work, do you have 3D Coat? If so you might try loading it into the Voxel sculptor then export it back out again and see what kind of quad polygon structure it makes.
There isn't a whole lot that comes to mind as an easy way to simplify that...
- Michael
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