Car Modeling in MoI(Two ways to get seamless surfaces
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From:
zarkow
24 Aug 2017 (17 of 19)
8559.17
OK, a patch cleanup is with Fusion 360 the easy way:
-Export in Moi to obj:
-Open Obj in Fusion
-Convert Quad to T-Splines
-Convert T-Splines to BRep
-Export in Fusion to Iges
Open in MoI
Clean.
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From:
Frenchy Pilou (PILOU)
24 Aug 2017 (18 of 19)
8559.18
In reply to
8559.17
<< a patch cleanup is with Fusion 360 the easy way:
...TSplines
;)
---
Pilou
Is beautiful that please without concept!
My Gallery
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From:
Frenchy Pilou (PILOU)
26 Aug 2017 (19 of 19)
8559.19
A patch process can be! :)
Line Web (Lines, Polylines or Curves) and / or CMorph
Trim All
ReconstructCuves (2 points or more following wished)
EDITED: 26 Aug 2017 by PILOU
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