Car Modeling in MoI(Two ways to get seamless surfaces
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 From:  zarkow
8559.17 
OK, a patch cleanup is with Fusion 360 the easy way:

-Export in Moi to obj:

-Open Obj in Fusion

-Convert Quad to T-Splines



-Convert T-Splines to BRep



-Export in Fusion to Iges

Open in MoI




Clean.
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 From:  Frenchy Pilou (PILOU)
8559.18 In reply to 8559.17 
<< a patch cleanup is with Fusion 360 the easy way:
...TSplines
;)
---
Pilou
Is beautiful that please without concept!
My Gallery
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 From:  Frenchy Pilou (PILOU)
8559.19 
A patch process can be! :)

Line Web (Lines, Polylines or Curves) and / or CMorph
Trim All
ReconstructCuves (2 points or more following wished)




EDITED: 26 Aug 2017 by PILOU

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