Interesting, but when you make first Network patches, you can see the light flow on surface better.
I need a script, than can analyse the isospline that lays the Isocurves automaticly on the Isocurves of the neighbar patch, but I think it's very complex.
another script idea is maybe, if you could pin or snap automaticly the polygon vertices points temporary on the (red) controlsplines, after the retopo work, than it would be posible to control the meshflow better.
or
and my second idea is a kind poly UV iso spline (U=green + V=orange) loop selection script, for later clean up the patches, at now I must select all edges manually to make a Network
And there is a before/after shot
to this
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