Weird Draw curve/Freeform/Through points
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 From:  Michael Gibson
8540.2 In reply to 8540.1 
Hi Mike, if you zoom out a little bit in the Top view you should see it then draw correctly.

It's the same display glitch as described here:
http://moi3d.com/forum/index.php?webtag=MOI&msg=7590.3

I may try to get this fixed up for v4, but it may be difficult to fix without negatively impacting performance somewhat for all curves, that's the reason why I haven't messed with it yet.

- Michael
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 From:  Mike (MGG942)
8540.3 In reply to 8540.2 
Aha!
So it does.
Many thanks.
Mike.
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 From:  Mike (MGG942)
8540.4 In reply to 8540.2 
I note that the Front view appears incorrect whatever the zoom, and the Right view is right at some zooms and not others.
Is the 3D view the most reliable (though not 100% so)?
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 From:  Michael Gibson
8540.5 In reply to 8540.4 
Hi Mike,

> I note that the Front view appears incorrect whatever the zoom, and the Right view
> is right at some zooms and not others.

I'm not seeing that - over here if I zoom out the front view it shows correctly there:




> Is the 3D view the most reliable (though not 100% so)?

Well this particular bug only happens if you have a curve made up of 4 control points that's being displayed on screen in an exactly symmetrical zig-zag "S" shape. It's more difficult to trigger in the 3D view because due to the angled view and perspective projection there it's less likely to have the exact problem shape in 2D screen space. It doesn't really mean the 3D view is more reliable than the others under normal circumstances.

If you add a point to the curve it should also avoid the glitch as well.

- Michael
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