WIP section. All about personal works, renderings, WIPs
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 From:  amur (STEFAN)
8525.31 
Thanks Marco.

Yes, the Stanford repository is well known and the models there are very often used
in scentific works.

Regards
Stefan
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 From:  mkdm
8525.32 
Hi everyone!

Little quick and dirt render while learning InstantLight.

Workflow : Moi (for the base concept), 3D-Coat (voxelization, retopo, painting), InstantLight (GI realtime rendering)
All effects (bloom, noise, dirty, GI, shadows, LUT...) are in realtime.

This is the low-res rendering :



Here's the 4K version : http://take.ms/Sf7tR

Here's the starting base concept in Moi :



Bye!

Marco (mkdm)
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 From:  mkdm
8525.33 
Hi everyone!

I had some fun with the topic posted by @AndrewG at http://moi3d.com/forum/index.php?webtag=MOI&msg=8554.1

So I made some modelling test based also on an idea taken from @BurrMan (http://moi3d.com/forum/index.php?webtag=MOI&msg=8554.14)
and I created my very personal interpretation.

Here's the 3dm file : https://monosnap.com/file/pvrsQIISEbsC3JGGVXbyhQcsNt1Ado
(All objects are perfect solids inside Moi.)

Here are some Moi's screen shots :





And here's the 3DCoat quick render :



(full size : https://monosnap.com/file/VrAzEmY8H2caymDjleSmNCj13hMc5H)

Bye!

- Marco (mkdm)
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 From:  mkdm
8525.34 
Hi everyone!

Going further into practicing with the superfast workflow : Moi -> 3D-Coat

This is my latest concept : "Metal ET Plant"

Here's the 3dm file : http://take.ms/o3UQO

Here's the Moi's screen capture :



Here's the 3D-Coat quick render. Full scene is about 22 Mil polygons in voxel mode.
NO UV NO RETOPO, ONLY VERTEX SHADERS.



Here's the hires version :

https://monosnap.com/file/uhk8QbHJaW0wetNPjMZdfmVFZY0SIz.png

From scratch to finish, including final composition in Affinity Photo, about 3 hours.

Bye!

- Marco (mkdm)
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 From:  mkdm
8525.35 In reply to 8525.34 
P.S. As you can see the perspective is exaggerated with a great FOV value inside 3DCoat.

- Marco (mkdm)
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 From:  mkdm
8525.36 
Hi everyone!

Taking inspiration from this thread of AlexPolo (http://moi3d.com/forum/index.php?webtag=MOI&msg=8587.1) I have created these objects in Moi.

The starting model was a simple extruded disc with two circular holes.
I have modified the starting model in several ways.

Final renderings in 3D-Coat with Vertex Shader.

This is the 3dm file : http://take.ms/aU3jI



and these are the rendered objects :









Bye!

- Marco (mkdm)
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