Connecting spline lines when mirroring

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 From:  threedfanatic (3DFANATIC)
8522.1 
When ever you create 1 side of a spline and once i mirror this for some reason the very middle creates a hard edge is there any way to select point in middle and change it to smooth edge? Thanks for any assistance
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 From:  Michael Gibson
8522.2 In reply to 8522.1 
Hi 3DFANATIC, mirroring doesn't change the shape of a curve, so if the curve was ending in an upwards pointing direction, 2 of those mirrored will make a sharp corner.

The ending direction of a curve is defined by the line between the last 2 control points like this:





If you want it to be smooth when mirrored that means you need the 2 curves to have the same direction there, that means their end and first inside points should all be one the same horizontal line.

There are a few ways to do that, when you're drawing a curve you can use the "Perp" snap for the last point to know that it's perpendicular to a center line, or you can select the points and use the edit frame to squish them down so they're on a horizontal line, or also the Transform > Align command can do it too.

Another thing you can do is if you use Edit > Join to glue the mirrored pieces together you can select the point that's shared between the 2 segments and delete it to make it all one single segment which will be smooth.

But it's generally a good idea to take special care of the first 2 and last 2 control points of a curve you're drawing so they're on the same line if you want it to mirror smoothly.

- Michael

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 From:  threedfanatic (3DFANATIC)
8522.3 In reply to 8522.2 
Good morning Michael,
Perfect work around, thanks saved me a lot of time. Once I joined the 2 sections and deleted the middle point all issues gone. Also if I wanted to add more detail once I deleted the middle I can always add more point on the grid. This Program and you Michael have always impressed me, thanks again for all your timely support.
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