Baris has another fillet question. :)

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 From:  Baris
8457.1 
Hello Everyone,

While working on my daily evening MoI practice, I ran into another fillet issue. I'm trying to recreate the drone from Oblivion. The attached project file is a stripped version of it where I recreated my fillet issue.

Where the curve shape has an elbow with a small angle, fillets are intersecting/running into each other and the resulting obj export to C4D shows a pinched spot where the fillets are intersecting. What would you advise me in this situation?





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 From:  BurrMan
8457.2 In reply to 8457.1 
Hey Baris,
There's a limitation of the fillet engine handling that fillet folding over on itself.

You could choose a fillet size that fits, like a .145

You could look at the result of deleting that little patch and adding an nsided patch there. But our nsided is still lacking in a few more options to match tangencies and curvatures with the connecting edges.
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 From:  Baris
8457.3 In reply to 8457.2 
Hi BurrMan, thank you. I'll give nsided a try.
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 From:  Baris
8457.4 In reply to 8457.2 
Nsided almost gave me what I wanted but I couldn't get it right 100%. One edge had a weird bump. So I opted for a smaller fillet side like you suggested. I'm sure there is a million things wrong with my work to all the trained eyes here, but this is how it looks:






Thank you BurrMan.

Baris
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 From:  OSTexo
8457.5 
Hello Baris,

What is the ideal fillet size you were looking for?
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 From:  Baris
8457.6 In reply to 8457.5 
Hi OSTexo. I wanted to have a smoother transition from the center X shape to the sphere body of the drone. Any value beyond 0.145 causes fillets to overlap. The desired look is similar to this:



I'm still happy with what I could achieve with MoI. Learned a ton and I'm doing stuff which I haven't been able to do so easily in Cinema 4D. :) This is how my work looks with some quick texturing:


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 From:  PaQ
8457.7 In reply to 8457.6 
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 From:  Baris
8457.8 In reply to 8457.7 
Mind = Blown. I have to experiment with that tonight. Thank you PaQ!
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 From:  Frenchy Pilou (PILOU)
8457.9 
PaQ President! ;)
---
Pilou
Is beautiful that please without concept!
My Gallery
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 From:  BurrMan
8457.10 In reply to 8457.6 
Here's also a quick look at how you can blend disparate shapes...



The end result STILL has some stresses in the surface, but I chose a pretty large gap. You could use smaller gaps to get better blends. I also used extreme values. where we went from .145 to 1!

Also, the starting shape, doesn't lend itself to "beautifully melted transforms". that shape could be adjust to get a more organic look, if that's what someone wanted.

Anyway, This was just an add.... your model looks good AS IS!

EDITED: 10 Jun by BURRMAN

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