Looking for car modeling tutorials
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 From:  KENMO
8386.11 In reply to 8386.10 
I modeled this completely in Groboto3D




















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 From:  Andrei Samardac
8386.12 In reply to 8386.11 
Hay Kenmo,
As Michael said, MoI is not very good solution to model cars inside it, because of that "Organic" type of objects.
I used to work a lot in MoI but because of that limitation we created Rocket 3F, very simple tool for that kind of organic objects.
So if you love to work in MoI you can use Rocket 3F to create organic objects inside it than send it to MoI in one click. Rocket has bridge for this.
Check this video, (now instaling Bridge it is much more simpler than on video):
https://youtu.be/ZzdAmzCaDZU

I also created some car like yours inside Rocket:




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 From:  KENMO
8386.13 In reply to 8386.12 
Funny, this is the first forum where I ever heard of automobiles as organic. I mostly hear them referred to as hard surfaces like spaceships, robots, etc...

Cheers Samardac, always appreciate your point of view...
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 From:  Andrei Samardac
8386.14 In reply to 8386.13 
Kenmo, I use this word to describe shapes not materials from what they was made, so it can better describe this kind of shapes that is more close to shapes that was made by nature.
I think Hard Surface can be everything from table with flat mechanical parts to Bugatti Veyron with more organic like body shape, because they all hard, metal, wood etc. But it do not give us reference to form.

EDITED: 24 Apr 2017 by ANDREI SAMARDAC

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 From:  BurrMan
8386.15 In reply to 8386.8 
You restored a car in 1983!!!! Thats cool. I've never worked on car restoration or done any sheet work or body work, but, i'd like to change your door and hood panels....

What would you tute me on to allow me into your garage with a blow torch, a set of hammers, a metal saw and a bucket of bondo?

I want to cut a hole in the hood and door panels and add some nice, smooth detail. I want to start TOMORROW!!!!

Be right over!!! :o
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 From:  BurrMan
8386.16 In reply to 8386.15 
Oh yeah.... andrei is going to meet me there. He's bringing a bucket of clay and some rubber gloves!
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 From:  KENMO
8386.17 In reply to 8386.16 
No blow torch required. It's a first generation Vette, a 1960 Chevrolet Corvette. ALL Corvettes since their inception in 1953 have been fiberglass.





A photo of me standing in front of my car about 17 years ago. The black 59 Corvette in the background belongs to the gent who snapped my photo...
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 From:  Michael Gibson
8386.18 In reply to 8386.17 
I love the 60 Vette! I have a 1960 Dodge that's part way rebuilt so far, unfortunately haven't had time to do anything on it for quite a while though.

It's this kind:



- Michael
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 From:  Frenchy Pilou (PILOU)
8386.19 
The old world! ;)
---
Pilou
Is beautiful that please without concept!
My Gallery
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 From:  BurrMan
8386.20 In reply to 8386.17 
Righteous Car! And Nice job on it by the way! Although my first fiberglass work happened around 48 years ago, I don't think you want me working on your beauty! I patched dings in my surfboards!
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 From:  BurrMan
8386.21 In reply to 8386.18 
Total cruiser Michael! I hope you get to take JG and the rabbit out, with the wind in your hair!!!!
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 From:  KENMO
8386.22 
Does it have the old 392 CI FirePower Hemi? My cruising buddy has a 1968 Dodge Charger with a 383 Magnum. Love Mopars...

I modeled this this evening. It's based on an American Racing Salt Flats wheel which American Racing based on the old Halibrand wheel which was popular among hot rodders and racers at Bonneville.

It took me about an hour to model after super. No NHL hockey games scheduled tonight, so I needed something to pass the time.



I have NO idea how I could have modeled this so quickly in Silo3D or Hexagon3D or Wings3D...

MOI3D appears to be super easy....

Reference images






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 From:  KENMO
8386.23 
In Rocket3F & Hexagon3D (as well as Silo3D) there appears to be a bit of faceting. Obviously something I'm doing wrong.

In 3D Coat 4.7 with a PBR material applied does not look too bad but not pleased with the 5 bars in the middle of the wheel.






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 From:  KENMO
8386.24 In reply to 8386.19 
I love the French Delahaye. One of my all time favorite classics along with the Duesenberg, Cord & Auburn....

The first year I had my Corvette, I did not have a garage for our cold Canadian winters....

[img]http://kenmo.zenfolio.com/img/s5/v123/p1082584419-5.jpg[/img]
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 From:  Michael Gibson
8386.25 In reply to 8386.22 
Hi Ken,

re:
> Does it have the old 392 CI FirePower Hemi?

Unfortunately no, mine has the standard 361 from that year. It's not running right now but the engine is rebuilt and ready to go back in and all the bodywork is done and it's ready to be painted. Someday... :)

Your model is great for not much time spent! re: Faceting - that's because it's made of plain polygons and not set up as a sub-d model. When you export out from a CAD program the polygon structure you get won't be suitable for further smoothing like you'd do in a polygon modeling program so in order to get it to look smooth you need to increase the mesh density at export time so it has more polygons in it.

- Michael
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 From:  KENMO
8386.26 In reply to 8386.25 
Thanks kindly. I'll tinker a bit with the export options...
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 From:  zarkow
8386.27 
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 From:  KENMO
8386.28 In reply to 8386.27 
Wow...thank you very much...that'll help...

Not a car but here is something I did in a few hours last night after work... It's a sci-fi crane or flying robotic arm. Not sure. Needs detailing and some greebles...






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 From:  KENMO
8386.29 In reply to 8386.28 
A quick render in 3DCoat 4.7 with a PBR material applied






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 From:  Michael Gibson
8386.30 In reply to 8386.29 
Hi Ken, looks like you're getting the hang of it quite quickly!

- Michael
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