Face(s) ---> Surface(s)

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 From:  Frenchy Pilou (PILOU)
8380.1 
If I am right seems impossible to "Add some Points" on a Face!

Does it possible to have an automatic function
Face(s) ---> Surface(s)
because it's some painful to make Move / Copy
many times on numerous faces of polygonal volumes!

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 From:  Frenchy Pilou (PILOU)
8380.2 
Resolved! :)

Menu Edit / Separate!
Select one Surface
Add Points
Select one Surface
Add Points
...
Modification(s)
Menu Edit / Join

Sorry for the disturbance!

EDITED: 20 Apr by PILOU

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 From:  Cam
8380.3 In reply to 8380.2 
I am glad that you have asked this and shown how to do it! Thanks! :)
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 From:  raytownmike (HOPPER)
8380.4 In reply to 8380.3 
This is one of the coolest things that I have learned about this program to date. I simply love it!
Thanks for the post!
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 From:  raytownmike (HOPPER)
8380.5 In reply to 8380.4 
I see how to add points but can you delete them or dissolve them and can you distribute them as you might want to?
I am looking for as much editable power as possible!
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 From:  Frenchy Pilou (PILOU)
8380.6 In reply to 8380.5 
You can Add Lines Points to existing points.
I believe that you only move them!
You can make a sort of "Collapse" with the Edit Frame! :) (Flat)
Kill one(s) maybe by Script ? I don't know!

it's yet some tricky!

EDITED: 21 Apr by PILOU

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 From:  raytownmike (HOPPER)
8380.7 In reply to 8380.6 
Edit Frame! ? Please elaborate.
Thanks
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 From:  Michael Gibson
8380.8 In reply to 8380.5 
Hi Mike, sorry no it's not currently possible to delete surface points in MoI.

There are other ways you can set up surface points by preparing curves with the points arranged how you want though, see here:
http://moi3d.com/forum/index.php?webtag=MOI&msg=817.4

- Michael
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 From:  Michael Gibson
8380.9 In reply to 8380.7 
Hi Mike, the Edit frame is the name for the sizing and rotation grips that surround the selected object:
http://moi3d.com/3.0/docs/moi_command_reference11.htm#editframe

You can use the edit frame to squish things down flat. But generally it's not a good idea to squish individual surface points down on top of each other, stacked up control points can degrade some of the mathematical properties of a surface.

If you want to do a lot of surface control point manipulation you might look into using a polygon sub-d modeling program instead of a CAD program like MoI. Sub-d programs are really focused on that type of object manipulation. MoI is more focused on generating things from 2D curves. Although there is some support for surface point cage manipulation in MoI it's just not a focus area for it.

- Michael
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 From:  raytownmike (HOPPER)
8380.10 In reply to 8380.9 
I understand and I am very familiar with poly modeling. Being familiar with poly modeling is probably why I liked this way of editing point by point. Thanks.
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