distribute Moi3d on Microsoft Store
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 From:  duble0
8372.5 In reply to 8372.4 
Hi Michael,
I just removed my porting to UWP, as already say is not my intention destroy your great work.

"That works ok for software that's at a very low price and high volume, or that is free with "in app" purchases. MoI is not in that category at all, it's totally the reverse of that, it's a lower volume and somewhat higher cost software and used to get work done."
Thank you, I understand!
...now wich I'm speaking directly with you, I have a question: why there aren't measuring tools(distence, area and volume) to use during drawing steps? For me this lack is a great problem...
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 From:  Michael Gibson
8372.6 In reply to 8372.5 
Hi Francesco, thank you for removing the download.

> why there aren't measuring tools(distence, area and volume) to use during
> drawing steps? For me this lack is a great problem...

Well, there are tools for specifying exact distances while drawing things, like if you draw a line and want it to be 30 units long you can type 30 and push enter to activate distance constraint. Other tools have numeric input fields so you can enter a numeric width and height for a rectangle for example, or type in the radius value for a sphere.

Measuring area and volume are usually things you might do after you're done drawing something, not really while in the middle of dynamically drawing itself. Right now MoI is more focused just on the drawing part and not much on the "after drawing" part but I do expect to be adding in some object analysis tools in the future.

- Michael
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 From:  Frenchy Pilou (PILOU)
8372.7 
And you have some tricky dimensions tools by Max Smirnov if really that is missing for you! ;)

http://moi3d.com/forum/index.php?webtag=MOI&msg=7403.103
Here in French but you have the same in English...



or volumes always by Max Smirnov!
http://moi3d.com/forum/index.php?webtag=MOI&msg=7421.71

EDITED: 11 Apr 2017 by PILOU

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