distribute Moi3d on Microsoft Store
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 From:  Frenchy Pilou (PILOU)
8372.2 
It's free ? (because seems SketchUp viewer is something like 1599, 99 $ vat include )
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Pilou
Is beautiful that please without concept!
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 From:  duble0
8372.3 In reply to 8372.2 
Hi Pilou!
The cost to go on Microsoft Store is like the other apps store (Google Playstore or Apple Store)...in the next days we check how much, but isn't expensive.
I think that Trimble put an ight price because their software was redesigned for holographics and target high professional clients that can pay more of 1000$ to buy HoloLens. HoloLens, for now, is only a product demonstrator made by Microsoft to show the potential of mixed reality; but at the end of this year HP, Acer and others OEM will go out with cheaper products.
On the Store MoI could tray also alternative business models like free version with advertise in app and a payed version without.
I want remark that once you have published on Windows Store you can use it as your first distribution channel because all Windows 10 PC can use the app like a win32 software.

I'm new here...you are a MoI developer?

Than after this presentation of Windows Store I can go to Microsoft for give it my invoice! :-D

EDITED: 11 Apr 2017 by DUBLE0

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 From:  Michael Gibson
8372.4 In reply to 8372.1 
Hi Francesco, I'm glad that you are interested in MoI, but the MoI software including even the trial version is copyrighted software and is not allowed to be copied and distributed by other means than the MoI web site. Please remove your unauthorized distribution from https://yadi.sk/d/4-4ICGXt3Grabi immediately.

Currently I have no plans to distribute MoI through the Microsoft Store, one reason being that Microsoft takes 30% of the sale price for themselves. That works ok for software that's at a very low price and high volume, or that is free with "in app" purchases. MoI is not in that category at all, it's totally the reverse of that, it's a lower volume and somewhat higher cost software and used to get work done. The Microsoft store works great for casual apps that don't require a lot of support like say Fruit Ninja for example. MoI requires a lot more support than a casual app like that and so it is not a good fit for what you describe.

Thanks, - Michael
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 From:  duble0
8372.5 In reply to 8372.4 
Hi Michael,
I just removed my porting to UWP, as already say is not my intention destroy your great work.

"That works ok for software that's at a very low price and high volume, or that is free with "in app" purchases. MoI is not in that category at all, it's totally the reverse of that, it's a lower volume and somewhat higher cost software and used to get work done."
Thank you, I understand!
...now wich I'm speaking directly with you, I have a question: why there aren't measuring tools(distence, area and volume) to use during drawing steps? For me this lack is a great problem...
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 From:  Michael Gibson
8372.6 In reply to 8372.5 
Hi Francesco, thank you for removing the download.

> why there aren't measuring tools(distence, area and volume) to use during
> drawing steps? For me this lack is a great problem...

Well, there are tools for specifying exact distances while drawing things, like if you draw a line and want it to be 30 units long you can type 30 and push enter to activate distance constraint. Other tools have numeric input fields so you can enter a numeric width and height for a rectangle for example, or type in the radius value for a sphere.

Measuring area and volume are usually things you might do after you're done drawing something, not really while in the middle of dynamically drawing itself. Right now MoI is more focused just on the drawing part and not much on the "after drawing" part but I do expect to be adding in some object analysis tools in the future.

- Michael
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 From:  Frenchy Pilou (PILOU)
8372.7 
And you have some tricky dimensions tools by Max Smirnov if really that is missing for you! ;)

http://moi3d.com/forum/index.php?webtag=MOI&msg=7403.103
Here in French but you have the same in English...



or volumes always by Max Smirnov!
http://moi3d.com/forum/index.php?webtag=MOI&msg=7421.71

EDITED: 11 Apr 2017 by PILOU

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