Project Elephant's UNOFFICIAL Repository

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 From:  mkdm
8197.1 
Hi Max, James, Karsteen, AL, and all the other smart guys of Project Elephant!

Just in order to straighten up a little bit all the official versions, experiments, unofficial versions, new ideas and any kind of jamming
regarding the Project Elephant, I just wanted to create this little, but I hope, useful new thread.

I decided to name it "Project Elephant's UNOFFICIAL Repository" because I'm not Max, the creator of Project Elephant,
and I do not wish to interfere with his contribution ;)

But I think that this thread could be very useful for anyone that want to play with the node editor.

My idea is this : to use the same single thread, not for comments or replies, but ONLY for publishing a list
of the actual downloadable versions of Project Elephant, both official and unofficial versions.

My idea is furthermore to recap in every post of this thread, all the existing versions plus the new ones.

For example, if the latest post of this thread is :

"Version X downloadable at <url>
Version Y downloadable at <url>
Version Z downloadable at <url>"

the following posts will be :

"Version X downloadable at <url>
Version Y downloadable at <url>
Version Z downloadable at <url>
Version W downloadable at <url>"

In this way it would be sufficient to read the latest post to get the access to all versions.

Well...I hope I made myself clear :)

So, that's the first post!

Project Elephant versions:
-----------------------------

1) Project Elephant version "v.0.85" - ********* MAX'S OFFICIAL VERSION *********
downloadable at http://moi3d.com/forum/get_attachment.phpwebtag=MOI&hash=5c9b2df58cfb7ef10385808ad9997c7f&filename=nodeeditor.v.0.85.2016.10.05.zip

------------------------------------------------------------------------------------------------------

2) Project Elephant version "v.0.85_mod"
downloadable at
http://moi3d.com/forum/get_attachment.phpwebtag=MOI&hash=866df4d0fcf7ca688ec3191602149627&filename=nodeeditor.v.0.85_mod.zip

Support File : "pa.nod"
downloadable at
http://moi3d.com/forum/get_attachment.php?webtag=MOI&hash=5711f8ec66a83d059708175136e9b73b&filename=pa.nod

------------------------------------------------------------------------------------------------------

3) Project Elephant version "v.0.85mod3"
downloadable at
http://moi3d.com/forum/get_attachment.phpwebtag=MOI&hash=3a085f35ed43f74f272c0107b1bd0d4c&filename=nodeeditor.v.0.85mod3.zip

Support File : "pattern.nod"
downloadable at
http://moi3d.com/forum/get_attachment.php?webtag=MOI&hash=b40cf75aa7e36293860e3de849cca992&filename=pattern.nod

------------------------------------------------------------------------------------------------------

4) Project Elephant version "v.0.85mod4"
downloadable at
http://moi3d.com/forum/get_attachment.phpwebtag=MOI&hash=e0d5d9d6368cb0bb7fcc4fec8bb636c9&filename=nodeeditor.v.0.85mod4.zip

------------------------------------------------------------------------------------------------------

5) Project Elephant version "v.0.85mod5"
downloadable at
http://take.ms/Pxp6A

Support File : "nodes_V0.85_mod5.xls"
downloadable at
http://take.ms/p25l2

------------------------------------------------------------------------------------------------------

6) Project Elephant version "V0.85_mod6"
downloadable at
http://take.ms/RfzWH

Support File : "nodes_V0.85_mod6.xls" downloadable at http://take.ms/2jz7Q
Support File : a brief video downloadable at http://take.ms/zJDVN
Support File : a node file downloadable at http://take.ms/WHASK

------------------------------------------------------------------------------------------------------

7) Project Elephant version "V.0.85-mod8"
downloadable at
http://moi3d.com/forum/get_attachment.php?webtag=MOI&hash=21ad65c9ae401b4a6d4fd35648961007&filename=nodeeditor.v.0.85-mod8.zip

Support File : "nodes_V0.85_mod8.xls"
downloadable at
http://moi3d.com/forum/get_attachment.php?webtag=MOI&hash=e3ce4687794acc087c3e6416e4c6afea&filename=nodes_V0.85_mod8.xls

------------------------------------------------------------------------------------------------------

8) Project Elephant version "V.0.85-mod9"
downloadable at
http://moi3d.com/forum/get_attachment.php?webtag=MOI&hash=7182d428f1839a239795f6882e48b017&filename=nodeeditor.v.0.85-mod9.zip

Support File : "nodes_V0.85_mod9.xls"
downloadable at
http://moi3d.com/forum/get_attachment.php?webtag=MOI&hash=14170b1b8446d5083c527a73540ac5cb&filename=nodes_V0.85_mod9.xls
------------------------------------------------------------------------------------------------------

See you!

- Marco (mkdm)

EDITED: 25 Nov 2016 by MKDM

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 From:  Karsten (KMRQUS)
8197.2 
Update file Nodeeditor v0.85 mod 9.
FInd discussion here: http://moi3d.com/forum/index.php?webtag=MOI&msg=7777.219

EDITED: 28 Nov 2016 by KMRQUS


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 From:  Karsten (KMRQUS)
8197.3 
Some changes:

-added vectors for testing
-bundleArray has option for nums, points and objects
-sweep can have two rails and more profiles
-remap works for point
- bugs in bool corrected
-idxSelect works now for nums, points and objects
- the rest of the changes I have forgotten...



More for testing vectors:-) Don't mix points and vectors, points only as basepoints for vectors - Some nodes are missing - someone should test the concept, please.

Have a nice day
Karsten

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 From:  jwiede
8197.4 
Can someone please add a basic "ReadMe-Install.txt" or such to the main nodeeditor archive? As it is, there isn't one, and the info is almost as scattered for that as the actual node editor content itself.

Thanks!
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 From:  Karsten (KMRQUS)
8197.5 In reply to 8197.4 
Hello jwiede,

Have a look here:

http://moi3d.com/wiki/Nodeeditor

Have a nice day
Karsten
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 From:  Karsten (KMRQUS)
8197.6 
Hello,

v0.85mod-11:

- rotation for vectors added
- isocrv added pointarray support (untested)

A nice day to all and the best wishes for the new year
Karsten

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 From:  Karsten (KMRQUS)
8197.7 
Hello,
attached which should work with Al's minimal surface example ...

Have a nice day
Karsten

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Message 8197.8 deleted 12 Oct 2017 by JFH

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 From:  James (JFH)
8197.9 
Hi All,

UPDATED:

I decided to remove my last post, because although the nodes all worked as they should,
I soon discovered that NE was no longer backwards compatible with some existing .nod files.

So we will have to put up with the disordered menus for a while yet.

Please find attached zip file of nodeeditor directory
inclusive of Max's files plus mod files.

I have attempted to rationalise the menu layout
by removing redundancies: "Points2" as well as "PointsExt" etc.
(so now "splitPoints" & "pointExt" are grouped together eg)

The contents of "test" & "Barrys" have been redistributed
to fall under appropriate headings.

I have not altered the nodes themselves, only their groupings,
with the exception of "test/Point" now called "Basic2/sPoint".
Hopefully Karsten is OK with this, it was too confusing to have
2 nodes with the same name. There is also an issue with 2 "Extract"
nodes with different functionality, but I will leave it to Karsten to rename.

I invite everyone to make suggestions of how to better organise
the node menus.

Before replacing your NE folder with attached, make sure you first
rename your existing folder, in case you wish to return to it.


Keep on noding.
James

Attachment removed

EDITED: 12 Oct 2017 by JFH

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 From:  Karsten (KMRQUS)
8197.10 
Hello James,

I read your message and why not?
Or should we first collect some proposals and ideas. My Logic nodes are also obsolete - Max has implemented the functionality already. Barrys node for hiding edges also. But we have to Keep in mind, that some of the posted node files has to be reworked.

So have a nice day
Karsten
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 From:  Frenchy Pilou (PILOU)
8197.11 
I have a sort of repository (Max / rest of the world :)

But in French !)

But you have some images! And links to the original!

Sorry i want to test all new nodes of these last weeks for archive them but no time for the moment!

http://moiscript.weebly.com/elephant-systegraveme-nodal.html

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