How to quickly delete a hole?

Next
 From:  3image
8188.1 
Hi there,

I find deleting a hole in MoI often quite tedious since you have to select all the components of the hole separately. Is there no simpler way to do this?

Attachments:

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  mkdm
8188.2 In reply to 8188.1 
Hi 3image.

In this short tutorial I show you a quick way to delete holes in simple situation just like the one you described :

http://take.ms/ig9Lg

These are the main steps :

1) Select one of the hole's faces
2) This is the trick : PERFORM A BOX SELECTION OF THE HOLE USING CTRL+SHIFT AND DRAG
I this way you can select all the hole's faces in one single pass
3) Delete the selected faces
4) Select one of the edges of the model
5) Perform a "Select All" command
6) Delete all the selected edges

In that way all the trimmed surfaces go back to being untrimmed and the hole disappears!

P.S. Just take a look also at this very interesting Chipp Walters's tutorials :
https://www.youtube.com/watch?v=5QCyXglgBzs
Removing Fillets in MoI3D

Best,

- Marco (mkdm)
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  3image
8188.3 
Hello Marco,

Well, shift-ctrl-select only works in isolated cases (in simple situations as you said). If you have an object with a lot of holes and so on it gets hard to select only the side faces of that single hole you want to delete. Nevertheless, I wasn't aware that you can delete "open" edges by selecting all edges of an object and then pressing delete. I'd assumed it would affect the rest of the edges. So, quite clever and good to know! :-)

Thank you
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Michael Gibson
8188.4 In reply to 8188.3 
Hi 3image for an object with many holes, I'd recommend saving a separate version of it before you put in so many of them, that way you can just go back to that previous version if you don't want the holes anymore.

For the case you show in your first image though, the window selection will do it quite quickly.

- Michael
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
 From:  bigseb
8188.5 
>> In that way all the trimmed surfaces go back to being untrimmed and the hole disappears!

Been using Moi since 2011 and I did not know that! :o :D


--


Sebastian

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged
 

Reply to All Reply to All