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 From:  Metin Seven (METINSEVEN)
8172.9 
Thanks guys!

Mindset, I gave the tongue a procedural noise texture in the bump map channel, with a fairly high bump value. The scene was rendered using Keyshot for ZBrush.

Marco, many thanks for the links. That's quite some interesting stuff. I don't do a lot of animation, especially not character animation, because it's quite elaborate work, with all the rigging and the keyframe jungle that results from moving all kinds of body parts. But I'm definitely interested in the subject matter.

Do you know Mixamo ( https://www.mixamo.com ) ? It seems like a very interesting facility for easy character rigging and animation.

— Metin

———————

metinseven.com — 3D (print) models • animation • characters • icons • illustration • infographics • visualization

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 From:  mkdm
8172.10 In reply to 8172.9 
Hi Metin and thanks for your reply.

> "Do you know Mixamo ?..."

No, I didn't know. ASAP I'm going to take a close look at it. Thanks.

Have a nice day.

- Marco (mkdm)
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 From:  Metin Seven (METINSEVEN)
8172.11 
Added 3D animal head toy models for a promotion campaign to my initial post:

http://moi3d.com/forum/index.php?webtag=MOI&msg=8172.1

Hope you like it.
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 From:  Elang
8172.12 
Love them !
They're cute !

We can absolutely 3D print them for kid masks.
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 From:  Metin Seven (METINSEVEN)
8172.13 In reply to 8172.12 
Thank you, much appreciated!

— Metin

———————

metinseven.com — animation • illustration • visualization • 3D (print) design

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 From:  Metin Seven (METINSEVEN)
8172.14 
Added a music album cover I created using MoI, then rendered using Keyshot.

Regards,

— Metin

———————

visualization • illustration • animation • 3D (print) design — https://metinseven.com

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